God of War’s DLSS vs. FSR: Which should you use?
God of War just dropped on PC. And while the game is graphically stunning some two years after its original PlayStation 4 launch, some PCs might need a bit of help squeezing out extra performance.
Nvidia’s Deep Learning Super Sampling (DLSS) and AMD’s FidelityFX Super Resolution (FSR) can help out by rendering games at a lower resolution before upscaling them to a higher one while maintaining and improving frame rate. Differences between DLSS and FSR There are a few key differences between each upscaling technology, with the main one being that Nvidia’s DLSS is the only one that has the advantage of being AI-based.